Download fable 1 for pc


















All rights reserved. Published and distributed by Microsoft Corporation. You can use this widget-maker to generate a bit of HTML that can be embedded in your website to easily allow customers to purchase this game on Steam. Sign In. Home Discussions Workshop Market Broadcasts. Change language. Install Steam. Your Store Your Store. Categories Categories. Special Sections. Player Support. Community Hub. Fable - The Lost Chapters. Lionhead Studios.

Xbox Game Studios. Each person you aid, each flower you crush, and each creature you slay will change this world forever. Fable: Who will you be? Recent Reviews:. All Reviews:. Popular user-defined tags for this product:. Is this game relevant to you? Sign In or Open in Steam. Languages :. English and 7 more. Publisher: Xbox Game Studios. Share Embed.

Read Critic Reviews. Add to Cart. View Community Hub. Review Situation again brings us directly into an astounding Albion, scarcely beholding back to England. Features The host can give the guest things to recover with them to their own game. Evil spirit Doors are returning for Fable II are still opened by meeting certain necessities or playing out explicit exercises. Some should be opened locally.

The game world will change as shown by your coordinated efforts with it. You can rename every NPC if you like. Great and trickery are being followed similarly as rich and poor, and both can impact your actual appearance and how the world reacts around you. You can adjust your character with tattoos, pieces of clothing tone, and concealing, hair styles and concealing, beauty care products, embellishments, and weapons.

Similarly as in the principle game legend titles will be available in Fable II. You can swim. You can have somebody shape a figure of you. New enemies like the Ice Troll big, white and made, funnily enough, of ice and Summoner nasty uber-mage who does a natty line in electric balls also make their debut. Both these baddies look fantastic in action, and much of this is down to the revamped graphics engine powering the game's visuals: high-resolution textures, improved draw distance and bumpmapping on characters all come courtesy of Fable's move to the PC.

Also getting an overhaul is the control system. We all know that what works for a gamepad probably won't work for a keyboard and mouse, and Lionhead is particularly keen on making combat feel right for PC gamers.

Sword and bow controls will be assigned to your right hand and spell control to your left. This means that you can hack a couple of times, then immediately loose off a fireball or put up a magical shield. You can also expect to see lots in the way of what Lionhead calls fun' content: stuff that doesn't really affect the plot, but simply makes Fable more enjoyable to play.

You can import images to tattoo upon your character's body, make a photo journal that can be displayed online and prance around like a flamenco dancer. Lionhead is currently polishing the game like mad, and the version we saw looked tantalisingly close to completion.

We'll soon know if Molyneux's mob can deliver the definitive Fable it's been promising all along. I'm Stood In the middle of the local town, looking for something to do.

On a curious whim, I remove all of my clothes. I'm sporting a set of Union Jack Y-fronts. Spying a nearby crate, I smash it open. A sudden holler goes up from behind me: "I saw that! That's naughty! As I turn around, a small brat is running full-pelt for the nearest guard. An unlucky chicken feels my annoyance as I boot it across the square. Still nearly naked as the guards near, I flip the finger at them and make a mad dash for the other end of town with my entourage in tow.

Imaginary Benny Hill music plays in my head. The guards finally catch me, take all my money in fines and dump me outside of town in nothing but my patriotic kecks. A nearby guard calls me "arseface. I fart and laugh to myself. Welcome, ladies and gentleman to the world of Fable.

A world in which the traditional trappings of a fantasy RPG swords, spells, stats - check collide head-on with the phenomenon of cause and effect meaning that pretty much every action you take will have some result in game, from your choice of haircut to whose blood you decide to spill. It's a simple concept, but one that's carried off with great aplomb, allowing you to play either the godly hero who gains power and respect through helping out the locals, or the dastardly anti-hero who steals everything that's not nailed down, beats up small children and throws a 'kiss my arse' gesture to anyone pot afraid to look.

Lionhead has always been one to try something a bit new and Fable's no different, starting you off as a wee nipper and taking you all the way through your character's life, right through to the pension and Just For Men' at the end.

Over time, your actions will start to impact upon your character's appearance. Enjoy picking fights and stealing stuff? Then watch as your character's skin turns pale, horns start to protrude from your forehead and flies gather around your napper. Prefer helping out the locals? Then your skin will start to glow, you'll get a halo and faint butterflies will encircle you. While the story progresses through the completion of the main missions, there's tons of extra content to be found too: fist-fighting, grave-digging, property development, card games and getting drunk to name a few.

Of course, you could just get pissed down your local, come home, throw up and badger your partner for sex. Just like real life really. Everything looks pretty tasty too running through the upgraded graphics engine and Lionhead's seen right to not only give the graphics a swift boot up the arse, but also extend the improvements to new spells, expressions, missions, regions and more.

These aren't just crappy tacked-on extras either - an in-game brothel where you can choose to man-whore yourself out for extra moolah and a massive extra section based after the end of the original are just some of the fantastic extensions to the tale. One of Fable's most refreshing facets is its attempt to tell an RPG tale in a lighter and more humorous style than normal. Its use of strong British accents, bizarre side quests magic mushrooms anybody?

Having so far sung its praises, we should mention the drawbacks too. If you play games just for the challenge, you'll be disappointed - Fable's not set to tax either your grey matter or your fingertips although the 'lost chapters' at the end definitely provides much more of a task. Also, despite having the extra third, it's still a tad on the short side for an RPG. Morrowind's endless expanses this definitely is not.



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